28 #ifndef __Pixel_Count_Lod_Strategy_H__ 29 #define __Pixel_Count_Lod_Strategy_H__ 57 virtual Real getBaseValue()
const;
60 virtual Real transformBias(
Real factor)
const;
Abstract class defining a movable object in a scene.
Strategy for determining level of detail.
vector< Real >::type LodValueList
distance list used to specify LOD
float Real
Software floating point type.
vector< MeshLodUsage >::type MeshLodUsageList
vector< Real >::type LodValueList
A viewpoint from which the scene will be rendered.
Abstract base class for level of detail strategy based on pixel count approximations from bounding sp...
Template class for creating single-instance global classes.