FinishFastBlitting Advanced function
This function should be called right after you're finished calling FastBlit. You shouldn't call any other rendering functions than FastBlit (or call your own OpenGL commands) after calling StartFastBlitting and before calling FinishFastBlitting. Examples // Start fast blitting //
Bitmap::StartFastBlitting(); // Do the FastBlits here // // Finish fast blitting // Bitmap::FinishFastBlitting(); Other functions of the class Bitmap
Questions about FinishFastBlitting? Click here. |