GetFps

static float GetFps();

Returns the frames per second the program runs at.

Using this function requires to start the fps counter before the game loop starts and to call FpsCounter::NewFrameStarted() in the beginning of each frame.

Examples

// Get the fps //
float fps = FpsCounter::GetFps();


Other functions of the class FpsCounter
Start
Starts the FPS counter
NewFrameStarted
Tells OpenLayer that a new game frame has started
GetDeltaTime
Get the elapsed game time between this and the previous frame
GetFps
Returns the frames per second the program runs at
Pause
Pauses the FPS counter
Resume
Resumes the paused FPS counter


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