Resume

static void Resume();

Resumes the paused FPS counter.

The old name for this function is Continue. The old name can still be used.

Examples

if( gamePaused ) {
  // Pause the FPS counter //
  FpsCounter::Pause();
  
  // Wait until the game should continue...
  
  //
 Resume the FPS counter //
  FpsCounter::Resume();
}


Other functions of the class FpsCounter
Start
Starts the FPS counter
NewFrameStarted
Tells OpenLayer that a new game frame has started
GetDeltaTime
Get the elapsed game time between this and the previous frame
GetFps
Returns the frames per second the program runs at
Pause
Pauses the FPS counter
Resume
Resumes the paused FPS counter


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