IsValid

bool IsValid();

Returns true if the TextRenderer is ready to use (loaded and not destroyed)

If the TextRenderer isn't loaded yet or the Destroy() -method is called the TextRenderer is invalidiated and IsValid() will return false.

Examples

TextRenderer globalTextRenderer;

// Check if globalTextRenderer is not ready to be used (currently it's not) //
if( globalTextRenderer.IsValid() == false ) {
   allegro_message( "globalTextRenderer isn't loaded yet!" );
}


Other functions of the class TextRenderer
Load
Load the font
Print
Prints the given text to the screen
SetColor
Sets the color of the font
GetColor
Returns the text color of the font
SetItalics
Sets the italics angle of the text
GetItalics
Returns the italics angle of the text
Width
Returns the width of the given text
Height
Returns the height of the given text
FirstLineWidth
Returns the width of the first text line of the given text
FirstLineHeight
Returns the height of the first text line of the given text
IsValid
Checks if the TextRenderer was loaded correctly

Advanced functions

GetFace
SendToGPU
UnloadFromGPU
UseAutoDelete


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