StartFastBlitting Advanced function
This function should be called right before using FastBlit. The opacity value tells the opacity of the following FastBlits. After calling this function you can call FastBlit as many times in a row as you want. However, you can't call any other rendering functions (or change OpenGL state in any way) before calling FinishFastBlitting. Examples // Start fast blitting //
Bitmap::StartFastBlitting(); // Do the FastBlits here // // Finish fast blitting // Bitmap::FinishFastBlitting(); Other functions of the class Bitmap
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