SetCollisionPolyAccuracy

float accuracy )

Sets the accuracy of the generated collision polygons


Accuracy should always be positive and the highest value is 1.0. The default value is 0.8.

Examples

// Set the accuracy of the generated collision polygons to 10% //
Settings::SetCollisionPolyAccuracy0.1 );


Other functions of the class Settings
SetAntialiasing
Turns the anti-aliasing on or off
SetCircleAccuracy
Sets the accuracy of the circle drawing functions
SetCollisionPolyAccuracy
Sets the accuracy of the generated collision polygons
SetCollisionPolyAlphaLimit
Sets the maxium alpha value which is considered transparent by the collision polygon generation

Advanced functions

SetTextureMapping
Turns the OpenGL texture mapping on or off
TextureMappingUsed
Returns true if texture mapping is turned on
SetOrthographicProjection
Sets the orthographic projection as the active OpenGL projection mode
RestoreOldProjection
Restores the old projection mode
StoreMemoryBitmaps
Choose the Bitmaps to be stored in the memory
MemoryBitmapsStored
Returns true if the Bitmaps are stored in the memory


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