UseAutoDelete

Advanced function


Chooses the TextRender to be automatically deleted when the program quits.

If you have any dynamically allocated TextRenderers you may wish them to be automatically destroyed when the program quits. Note that this function should only be called if the TextRenderer is dynamically allocated!

Examples

// Dynamically allocate a TextRenderer //
TextRenderer *myRenderer = new TextRenderer( ... );

// Choose the TextRenderer to be automatically deleted when the program quits //
myRenderer->UseAutoDelete();


Other functions of the class TextRenderer
Load
Load the font
Print
Prints the given text to the screen
SetColor
Sets the color of the font
GetColor
Returns the text color of the font
SetItalics
Sets the italics angle of the text
GetItalics
Returns the italics angle of the text
Width
Returns the width of the given text
Height
Returns the height of the given text
FirstLineWidth
Returns the width of the first text line of the given text
FirstLineHeight
Returns the height of the first text line of the given text
IsValid
Checks if the TextRenderer was loaded correctly

Advanced functions

GetFace
SendToGPU
UnloadFromGPU
UseAutoDelete


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