Namespaces | Macros | Typedefs | Enumerations
RenderTypes.hh File Reference
#include <boost/shared_ptr.hpp>
#include "gazebo/gazebo_config.h"
#include "gazebo/util/system.hh"
Include dependency graph for RenderTypes.hh:

Go to the source code of this file.

Namespaces

 gazebo
 Forward declarations for the common classes.
 
 gazebo::rendering
 Rendering namespace.
 

Macros

#define GZ_VISIBILITY_ALL   0x0FFFFFFF
 Render everything visibility mask. More...
 
#define GZ_VISIBILITY_GUI   0x00000001
 Render GUI visuals mask. More...
 
#define GZ_VISIBILITY_SELECTABLE   0x00000002
 Render visuals that are selectable mask. More...
 
#define GZ_VISIBILITY_SELECTION   0x10000000
 Renders only objects that can be selected. More...
 

Typedefs

typedef std::shared_ptr< ApplyWrenchVisual > gazebo::rendering::ApplyWrenchVisualPtr
 
typedef std::shared_ptr< ArrowVisual > gazebo::rendering::ArrowVisualPtr
 
typedef std::shared_ptr< AxisVisual > gazebo::rendering::AxisVisualPtr
 
typedef boost::shared_ptr< Camera > gazebo::rendering::CameraPtr
 
typedef std::shared_ptr< CameraVisual > gazebo::rendering::CameraVisualPtr
 
typedef std::shared_ptr< COMVisual > gazebo::rendering::COMVisualPtr
 
typedef std::shared_ptr< ContactVisual > gazebo::rendering::ContactVisualPtr
 
typedef boost::shared_ptr< DepthCamera > gazebo::rendering::DepthCameraPtr
 
typedef boost::shared_ptr< Distortion > gazebo::rendering::DistortionPtr
 
typedef boost::shared_ptr< DynamicLines > gazebo::rendering::DynamicLinesPtr
 
typedef boost::shared_ptr< GpuLaser > gazebo::rendering::GpuLaserPtr
 
typedef std::shared_ptr< InertiaVisual > gazebo::rendering::InertiaVisualPtr
 
typedef std::shared_ptr< JointVisual > gazebo::rendering::JointVisualPtr
 
typedef std::shared_ptr< LaserVisual > gazebo::rendering::LaserVisualPtr
 
typedef boost::shared_ptr< Light > gazebo::rendering::LightPtr
 
typedef std::shared_ptr< LinkFrameVisual > gazebo::rendering::LinkFrameVisualPtr
 
typedef std::shared_ptr< LogicalCameraVisual > gazebo::rendering::LogicalCameraVisualPtr
 
typedef std::shared_ptr< OriginVisual > gazebo::rendering::OriginVisualPtr
 
typedef boost::shared_ptr< RayQuery > gazebo::rendering::RayQueryPtr
 
typedef std::shared_ptr< RFIDTagVisual > gazebo::rendering::RFIDTagVisualPtr
 
typedef std::shared_ptr< RFIDVisual > gazebo::rendering::RFIDVisualPtr
 
typedef boost::shared_ptr< Scene > gazebo::rendering::ScenePtr
 
typedef std::shared_ptr< SelectionObj > gazebo::rendering::SelectionObjPtr
 
typedef std::shared_ptr< SonarVisual > gazebo::rendering::SonarVisualPtr
 
typedef boost::shared_ptr< UserCamera > gazebo::rendering::UserCameraPtr
 
typedef std::shared_ptr< Visual > gazebo::rendering::VisualPtr
 
typedef std::weak_ptr< Visual > gazebo::rendering::VisualWeakPtr
 
typedef boost::shared_ptr< WideAngleCamera > gazebo::rendering::WideAngleCameraPtr
 
typedef boost::shared_ptr< WindowManager > gazebo::rendering::WindowManagerPtr
 
typedef std::shared_ptr< WrenchVisual > gazebo::rendering::WrenchVisualPtr
 

Enumerations

enum  gazebo::rendering::ReferenceFrame { gazebo::rendering::RF_LOCAL, gazebo::rendering::RF_PARENT, gazebo::rendering::RF_WORLD }
 Frame of reference. More...
 
enum  gazebo::rendering::RenderOpType {
  gazebo::rendering::RENDERING_POINT_LIST = 0, gazebo::rendering::RENDERING_LINE_LIST = 1, gazebo::rendering::RENDERING_LINE_STRIP = 2, gazebo::rendering::RENDERING_TRIANGLE_LIST = 3,
  gazebo::rendering::RENDERING_TRIANGLE_STRIP = 4, gazebo::rendering::RENDERING_TRIANGLE_FAN = 5, gazebo::rendering::RENDERING_MESH_RESOURCE = 6
}
 Type of render operation for a drawable. More...
 

Macro Definition Documentation

#define GZ_VISIBILITY_ALL   0x0FFFFFFF

Render everything visibility mask.

#define GZ_VISIBILITY_GUI   0x00000001

Render GUI visuals mask.

#define GZ_VISIBILITY_SELECTABLE   0x00000002

Render visuals that are selectable mask.

#define GZ_VISIBILITY_SELECTION   0x10000000

Renders only objects that can be selected.